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April 10, 2017
UI Education
Dan Pratt
Creating Performant Interfaces - Tips for ...

Technically, it's rare that you'll have a project where the sky is the limit. In reality, every project comes with it's own requirements and limitations. Knowing these limitations is the crucial to being able to create games that run well within the boundaries that are set...

March 6, 2017
UI Education
Dan Pratt
Localization For Games | A UI Perspective

Without proper preparation, localization is one of those areas that can come back to cause major headaches later in production. Because of this, It is of utmost importance to take care that localization needs are met. This will keep bug counts low and make our lives easier down the road...

February 13, 2017
UI Education
Dan Pratt
Creating Better Interfaces - User Flows & ...

When tackling complex interface projects (such as creating games :D ), it's useful to visualize the information that is needed. Before making anything pretty, the two methods to help visualize and communicate this information are user flows and wireframes...

Creating Better Interfaces - User Flows & Wireframes
January 30, 2017
UI Education
Dan Pratt
What Exactly is a Game UI Artist?

As I've been making interfaces for games for quite some time now, I've noticed that there is not exactly a plethora of resources out there about what exactly a game UI artist does and who might be good for the role. I want to change that! I'm going to share some thoughts about what I see the Game UI Designer role as and who might make a great fit for this career...

What Exactly is a Game UI Artist?
Dan Pratt
October 16, 2023

Demo Reel 2.0

Dan Pratt
October 16, 2023
Demo Reel 2.0

A long time coming, but I’ve finally put together a new demo reel showcasing some work from Need for Speed Unbound, Chorus, Dead Island: Survivors, and The Cycle: Frontier.

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Dan Pratt
August 20, 2023

Dead Island 2

Dan Pratt
August 20, 2023
Dead Island 2

Here’s the results of a few months of work contributing to Dead Island 2!

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Dan Pratt
January 12, 2022
Games, UI Art

The Cycle: Frontier

Dan Pratt
January 12, 2022
Games, UI Art
The Cycle: Frontier

2021 was my adventure on The Cycle: Frontier. I moved to Berlin, started a new job during corona times and led a team remotely.

Tagged: Unreal, UMG, The Cycle: Frontier

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Dan Pratt
December 16, 2021
Games, UI Art, Design

Chorus - Launched!

Dan Pratt
December 16, 2021
Games, UI Art, Design
Chorus - Launched!

Chorus is finally out! I’ve written some thoughts, taken some screenshots, and captured some of the things that I’ve contributed to. Hope you like it!

Tagged: Games, UI Design, Chorus

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Dan Pratt
December 17, 2020

Megajam 2020

Dan Pratt
December 17, 2020

I took part in the Epic Megajam 2020. Turns out our team did much better than expected!

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Dan Pratt
November 13, 2020
Design, Games

Box Brawl

Dan Pratt
November 13, 2020
Design, Games
Box Brawl

Box Brawl is a not-so-small side project that I kicked off in 2020, it currently features a core loop & rudimentary gameplay. Here’s the story…

Tagged: Games, UI Design

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Dan Pratt
July 13, 2020

Chorus - Game Announcement

Dan Pratt
July 13, 2020
Chorus - Game Announcement

We’ve announced what we’re cooking up at Deep Silver Fishlabs. Check it out!

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Dan Pratt
May 17, 2019
Design, Games

An idea for amiibo

Dan Pratt
May 17, 2019
Design, Games

I have a newly found obsession with Nintendo’s amiibo… but I think they could be even better!

Tagged: Nintendo, amiibo, Games, UI Design

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Dan Pratt
April 17, 2019
Games, Design

Deep Silver Fishlabs | Branding Refresh

Dan Pratt
April 17, 2019
Games, Design

What started innocently enough as an HR request to update the company website back in January 2018 eventually turned into a full blown brand identity update for Deep Silver Fishlabs. I’m excited to share a bit about what went into the project!

Tagged: Logo, Design, Identity, Branding

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Dan Pratt
March 5, 2019

Sci-Fi Interfaces

Dan Pratt
March 5, 2019
Sci-Fi Interfaces

As the headline suggests… I’ve gone down the rabbit hole and created a handful of futuristic interfaces. Check em’ out!

Tagged: Sci-Fi, UI, UI Design, Interface, Unity, Illustrator, Animation

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