Here's a peek at some interface work I did on a (sadly) cancelled / unannounced project from last year. This work represents about 4 weeks of time that I was on the project, but I think the general concept for the game was pretty neat...
Creating Better Interfaces - User Flows & Wireframes
From Idea to Execution - Interface Creation
UI Art Test | Weapon Screen
What Exactly is a Game UI Artist?
As I've been making interfaces for games for quite some time now, I've noticed that there is not exactly a plethora of resources out there about what exactly a game UI artist does and who might be good for the role. I want to change that! I'm going to share some thoughts about what I see the Game UI Designer role as and who might make a great fit for this career...
UI Art Tests...
Electronic Arts: Casinos. Monopoly. Prototypes.
2015? Already?
A Fresh Start...
It's a new year and it's about that time where my incessant need to tinker and improve has driven me to do a refresh of the old prattatatat site. If this is your first time visiting, hello! I'm going to be in the process of migrating some posts from http://prattatatat.blogspot.com/ and you can find some of the highlights here...